Backgrounds 2

After working more with Aubrey Ankrum, we were able to establish a simple way to handle the creation of backgrounds. Similar to a common method of creating button images, creating a sense of depth can be as easy as adding a lighter shade to the few pixels above and to the left of an edge, and adding a shadow below and to the right. They are certainly not final yet, but here are a few examples from three different parts of the game:

Screenshot_2015-09-29-01-20-14 Screenshot_2015-09-29-01-20-58 Screenshot_2015-09-29-01-21-51